Terraria wikipedia weapons. Magic weapons: Magic weapons have various different atta...

List of weapons - Official Terraria Wiki This page contains a

The Megashark is a Hardmode gun that fires bullets. It is a stronger version of the Minishark and is one of the strongest pre-Plantera guns in the game. It fires at an insanely fast speed and has a 50% chance not to consume ammo. Its best modifier is Unreal. If The Destroyer is fought before any other mechanical boss, the Megashark can be used to defeat the other …Hallowed Bars are bars used to craft mid-Hardmode armor/weapons. They are dropped by all three mechanical bosses: The Twins, The Destroyer, and Skeletron Prime. Crafting all Hallowed items on PC, Console, Mobile, Old Chinese, tModLoader, and tModLoader Legacy, including all 5 Light Discs and excluding a Pumpkin Moon Medallion, costs 182 Hallowed Bars (228 on Old-gen console, Windows Phone, and ...PlayerUnknown’s Battlegrounds (PUBG) is a wildly popular battle royale game that has taken the gaming world by storm. With its realistic graphics and intense gameplay, PUBG offers an adrenaline-pumping experience like no other.Knockback is a basic mechanism in Terraria, whereby players and enemies are repelled in the opposite direction of an attack. Most weapons and environment objects that cause damage also cause knockback, to varying degrees. Some enemies are immune to knockback, particularly Bosses and other enemies that travel through blocks, like Worms and Man Eaters. Some enemies also have varying degrees of ... This guide provides playthrough guidelines for players limiting themselves to certain weapon types. Aside from the main damage types melee, ranged, magic, summon, and throwing, most weapons can be grouped in subtypes, like swords or bows. The sword is the most basic melee weapon of the game...The Starlight is a Hardmode melee weapon that has a 25*1/4 (25%) chance to be dropped by the Empress of Light boss. While the ⚒ Use / Attack button is held, short-range light beams fire rapidly, at no mana or ammo cost. Its best modifier is Legendary. The beams are not able to deal damage to enemies through blocks, unless the enemy itself is able to …Discover and craft over 500 weapons of magic, ranged, melee and summon varieties, as well as armor, and use them to battle hundreds of different enemies. Soon you'll be going …Accessories (aka equipable items) are equipable items that can provide stat boosts and/or special abilities such as limited flight. Accessories must be placed in a character's equip accessory slots to work, with the exception of some informational accessories which work simply by being in a character's inventory. In Journey and Normal mode worlds it is possible to benefit from five accessories ... The Death Sickle is a Hardmode auto-swinging melee weapon that fires a large, short-range, spinning sickle projectile at no mana or ammo cost, which travels through blocks. The projectile travels approximately 12 tiles, emits a small amount of light, and can pierce 4 enemies. It is dropped by Reapers during the Solar Eclipse event with a 2.5*1/40 (2.5%) / …This guide provides playthrough guidelines for players limiting themselves to certain weapon types. Aside from the main damage types melee, ranged, magic, summon, and throwing, most weapons can be grouped in subtypes, like swords or bows.The Daybreak is a Hardmode, post-Lunatic Cultist melee weapon that autofires molten spear projectiles that cost no mana or ammunition, which, upon contact with an enemy, stick to the damaged target and inflict the Daybroken debuff, dealing 25 damage per quarter-second for a duration of five seconds. Up to a maximum of eight spear projectiles can be …The Weather Pain is a pre-Hardmode magic weapon which casts a Hurtnado upon use, a small tornado projectile that vanishes after a short time. The Hurtnado homes in on nearby enemies and stays latched onto them for a few seconds, dealing consistent damage. It bounces off blocks, pierces enemies up to 15 times, and ignores up to 10 points of an …For an extensive guide on the Healer class, see Guide:Healer. One of the significant additions by the Thorium Mod is the new class added: the Healer class. As the name suggests, the Healer class aims at providing health to allies, and functions as a support role in a multiplayer setting. Only allied players can be healed, as NPCs do not receive the …Monday at 1:08 AM. #1. The early game is a really weird place for summoners, your only summon will be the finch staff or Flinx for a few bosses which consists of most summon weapons early hardmode. It may seem like a dumb idea but when you see melee and ranger with all their options (melee has spears and swords and boomerangs and yoyos.Weapon (武器)とは、敵と戦うためのアイテムである。武器はクラフトしたり、敵のドロップとして入手したり、宝として入手したり、NPCから買ったりできる。 ほとんどのツールは主要な目的ではないが、武器としても使用できる。広い意味では、トラップ、自己防衛型NPC、さらにはマグマさえも ... The Magical Harp is a Hardmode magic weapon that autofires ricocheting, piercing projectiles that graphically resemble musical notes. Each projectile lasts for about four seconds before dissipating and will both ricochet and pierce enemies an unlimited number of times until this time limit is reached. Notes produce a reasonable amount of light and are …The Magical Harp is a Hardmode magic weapon that autofires ricocheting, piercing projectiles that graphically resemble musical notes. Each projectile lasts for about four seconds before dissipating and will both ricochet and pierce enemies an unlimited number of times until this time limit is reached. Notes produce a reasonable amount of light and are …The Muramasa (Pre-1.4.4) attacking a Target Dummy. The Muramasa is a blue broadsword that is found in the Dungeon 's Locked Gold Chests or in Golden Lock Boxes, both of which are opened via a Golden Key. The Muramasa has a slightly longer reach than the Phaseblade and has a fast attack speed. It is also worth mentioning that it is an autoswing ... Summon weapons - Official Terraria Wiki Discussion Navigation Guides Other languages Summon weapons Not to be confused with Summoning items. For a sortable list of all available summon weapons, along with their stats for comparison, see List of summon weapons. Contents 1 Minions 2 Sentries 2.1 Tavernkeep's sentries 3 Whips 4 Pre-HardmodeThe following weapons can only be acquired in Hardmode worlds, but can be used in any world. Craftable weapons can be crafted in pre-Hardmode worlds, but some or all of their crafting materials, and/or the materials required to craft their crafting stations, can only be acquired in Hardmode worlds.Master Mode is an option that can be selected during world creation. It further increases the difficulty of the game beyond Expert Mode, as well as offering Master Mode–exclusive items. Like Expert Mode, Master Mode begins the moment the Master Mode world has been created, and cannot be altered after that by the player. In Journey Mode, Master Mode can be toggled using the difficulty slider ... Ranged weapons - Terraria Wiki Ranged weapons are weapons which are used in ranged combat. The defining trait of ranged weapons is generally their requirement of ammunition in order for the weapon to operate. Ranged weapons are roughly categorized into bows, repeaters, guns, and launchers. Note that Terraria classifies...The Celebration Mk2 is a Hardmode, post-Moon Lord launcher that is an upgraded version of the Celebration. Upon use, it fires one of 7 different special rocket types, regardless of the type of ammunition used. While it retains the destructive properties of its ammunition, it cannot place or delete liquids with liquid rockets. The weapon has a 11.11*1/9 (11.11%) chance to be dropped by the Moon ...The Eye of Cthulhu is a Hardmode, post-Plantera yoyo which has a 33.33*1/3 (33.33%) / 55.56*5/9 (55.56%) chance to drop from Mothron during a Solar Eclipse. It is one of the few yoyos that can stay in the air indefinitely, and it has a reach of 23 tiles. It is currently the second strongest yoyo in the game, only beaten by the Terrarian.The Stake Launcher is a Hardmode, post-Plantera repeater-like weapon which auto-fires Stakes as ammunition, destroying them upon use. Stakes are not affected by gravity, pierce through 9 enemies, hitting a total of 10 enemies, and travel faster than most arrows. On the PC version, Console version, Mobile version, and tModLoader version, the Stake …The Resonance Scepter is a Hardmode, post-Plantera staff which has a 12.5*1/8 (12.5%) chance of dropping from the Princess NPC. When used, it creates glowing pink circles at the cursor's location, which expand and then collapse into sparkles over the course of about 1 second. Rapid damage is dealt to any enemies within the circles throughout the …The Razorblade Typhoon is a Hardmode magic weapon that fires 1 / 2 large, fast, disc-shaped projectiles per-click that home in on enemies. They can pierce and ricochet any number of times, each disc lasting 2.5 seconds. The Razorblade Typhoon has a 1/5 (20%) chance of being dropped by Duke Fishron. Its best modifier is Mythical. Liquids do not affect the speed of the discs. The discs have a ... The Wand of Frosting is an early-game magic weapon. It fires a spark along a parabolic curve, traveling about 16 tiles before dissipating. The spark can pierce one enemy and has a 50*1/2 (50%) chance to inflict the Frostburn debuff for 2 seconds (66.67*2/3 (66.67%) chance) or 3 seconds (33.33*1/3 (33.33%) chance). It deals no knockback. Its best modifier is Demonic or Deadly, with the former ...The Resonance Scepter is a Hardmode, post-Plantera staff which has a 12.5*1/8 (12.5%) chance of dropping from the Princess NPC. When used, it creates glowing pink circles at the cursor's location, which expand and then collapse into sparkles over the course of about 1 second. Rapid damage is dealt to any enemies within the circles throughout the …From Terraria Wiki. Jump to navigation Jump to search. Subcategories. This category has the following 4 subcategories, out of 4 total. B. Bows‎ (35 P) G. Guns‎ (26 P) L. Launchers‎ (11 P) R. Repeaters‎ (11 P) Pages in category "Ranged weapons" The following 117 pages are in this category, out of 117 total. ...From Terraria Wiki. Jump to navigation Jump to search. Subcategories. This category has the following 4 subcategories, out of 4 total. B. Bows‎ (35 P) G. Guns‎ (26 P) L. Launchers‎ (11 P) R. Repeaters‎ (11 P) Pages in category "Ranged weapons" The following 117 pages are in this category, out of 117 total. ...The Razorblade Typhoon is a Hardmode magic weapon that fires 1 / 2 large, fast, disc-shaped projectiles per-click that home in on enemies. They can pierce and ricochet any number of times, each disc lasting 2.5 seconds. The Razorblade Typhoon has a 1/5 (20%) chance of being dropped by Duke Fishron. Its best modifier is Mythical. Liquids do not affect the speed of the discs. The discs have a ...Throwing weapons or thrown weapons historically refer to consumable ranged weapons. They are used in medium-ranged combat, and stack in a player's inventory, with one unit being removed from the stack every time it is used to attack, leaving the slot empty when the last has been used. Many consumable ranged weapons have a chance of being retrievable after being used.Flails are weapons that are used in a limited ranged manner, and inflict melee damage. A flail consists of an object linked to the player by a chain, and is automatically reeled back in after being thrown. Their best modifier is normally Godly or Demonic, both of which increase the average damage output by the same amount. The exception is flails found in chests, …Oct 30, 2014 · The Night's Edge is a post-Skeletron broadsword, notable for having the highest base damage of all Pre-Hardmode swords. When swung, the Night's Edge emits an arc around the character that slightly moves forward and gets bigger. Once in Hardmode, the Night's Edge can be upgraded into the True Night's Edge, which can be further crafted into the Terra Blade, one of the strongest swords in the Old ... Sci-fi. Magic weapons are weapons which are used in medium- to long-ranged combat. The defining trait of magic weapons is their consumption of mana upon every use. Due to their unusual and unique forms of attack, the majority of magic weapons can hardly be categorized into different types. Note that minion- and sentry-summoning weapons, which ...The Molten Fury is a pre-Hardmode bow that lights ordinary Wooden Arrows ablaze, effectively transforming them into Flaming Arrows, and causing them to emit light and inflict the On Fire! debuff to enemies it hits. Other arrow types fired from Molten Fury will retain their original properties. Wooden Arrows do not inherit the increased damage of actual …Soul of Night is a Hardmode crafting material dropped by most enemies killed in the Underground Corruption or Underground Crimson (in the Cavern layer), with a 1/5 (20%) / 9/25 (36%) chance. This also includes enemies not native to the biome such as Granite Elementals. Crafting all items, excluding the boss-summoning items and Key of Night, …The Magical Harp is a Hardmode magic weapon that autofires ricocheting, piercing projectiles that graphically resemble musical notes. Each projectile lasts for about four seconds before dissipating and will both ricochet and pierce enemies an unlimited number of times until this time limit is reached. Notes produce a reasonable amount of light and are …The Tome of Infinite Wisdom is a Hardmode magic weapon which is dropped by Ogre mini-boss during the Old One's Army event. When fired, it auto-fires four high-velocity pages that do not pierce. ⚷ Interact summons a tornado which can pierce enemies, travels through one-block low roofs, lasts four seconds, and will be stopped by a wall. If used while moving …Thunderstorm is a post-Moon Lord magic gun that drops from Storm Weaver. When used it will fire a stream of green plasma bullets that explode upon contact with blocks or enemies. Each explosion causes five smaller plasma bullets to rain down within the vicinity of the explosion. Each smaller plasma bullet will do full damage and will pass through blocks for …NPCs are friendly automated non-playable characters that provide services to players. Standing near an NPC and pressing the ⚷ Interact will open a dialogue window with one or more options for the player to select. Most NPCs are vendors, displaying a shop inventory when the "Shop" option is selected. They sell items to players in exchange for coins, and can be sold items by a player to obtain ...Hive-Five is a yoyo. It has a spin duration of 11 seconds, and can reach up to 14 tiles. Upon striking an enemy, it has a 33.33*1/3 (33.33%) chance of summoning a single friendly Bee projectile that attacks nearby enemies. The Bee projectile deals 50% of the yoyo's damage (12 base damage). The bee released can also be upgraded using a Hive Pack, being …Weapons (List): Melee weapons Ranged weapons Magic weapons Summoning weapons Melee Weapons Other Melee Weapons Ranged Weapons Arrow consuming Bows WoodenThe Ruler is an item purchased from the Goblin Tinkerer. On the Old-gen console, Windows Phone, Old Chinese, 3DS, and tModLoader Legacy versions, it is an informational accessory which aids the precise placement of blocks, and can be purchased for 1. On Old Chinese and tModLoader Legacy versions, it displays measurement lines for counting …This page contains a sortable list of item IDs that are used internally in Terraria's game code to reference items. This information can be useful for research purposes, or in the development of third-party software, like mods and map viewers.The Weather Pain is a pre-Hardmode magic weapon which casts a Hurtnado upon use, a small tornado projectile that vanishes after a short time. The Hurtnado homes in on nearby enemies and stays latched onto them for a few seconds, dealing consistent damage. It bounces off blocks, pierces enemies up to 15 times, and ignores up to 10 points of an enemy's defense. The Weather Pain is dropped by the ...Sci-fi. The Destroyer is an early Hardmode boss. The Destroyer, Skeletron Prime, and The Twins comprise the trio of Mechanical bosses. It is a mechanical version of the Eater of Worlds. The Destroyer can be spawned by fulfilling any of these conditions: Smash a Demon/Crimson Altar.List of weapons - Official Terraria Wiki This page contains a sortable list of all available weapons in Terraria. Note that any non-ammunition, non-accessory, and non-placeable item which can deal damage is considered a weapon here. All data displayed is of the base values from the source code (no modifiers, accessories, or buffs in effect).The Molten Fury is a pre-Hardmode bow that lights ordinary Wooden Arrows ablaze, effectively transforming them into Flaming Arrows, and causing them to emit light and inflict the On Fire! debuff to enemies it hits. Other arrow types fired from Molten Fury will retain their original properties. Wooden Arrows do not inherit the increased damage of actual …The Death Sickle is a Hardmode auto-swinging melee weapon that fires a large, short-range, spinning sickle projectile at no mana or ammo cost, which travels through blocks. The projectile travels approximately 12 tiles, emits a small amount of light, and can pierce 4 enemies. It is dropped by Reapers during the Solar Eclipse event with a 2.5*1/40 (2.5%) / …Ranged weapons are weapons which are used in ranged combat. The defining trait of ranged weapons is generally their requirement of ammunition in order for the weapon to …A Tiny Copper Shortsword is the smallest possible sword in the game. It is possible to spawn with a Broken Copper Shortsword. This reduces its damage to 3, which makes the early game even harder. Furthermore, a Broken Copper Shortsword is the weapon with the second-lowest damage in the game, as the weapon with the lowest damage is the …They are listed below. The article you are looking for may be listed here. If not, you may want to perform a new search. If an internal link led you here, you may wish to change the link to point directly to the intended article. Demonite may refer to: Demonite Bar, a refined crafting material. Demonite Ore, a natural raw material.This page contains a sortable list of all available weaponsin Terraria. Note that any non-ammunition, non-accessory, and non-placeableitemwhich can deal damageis considered a weapon here. All data displayed is of the base values from the source code (no modifiers, accessories, or buffsin effect). Accessories (aka equipable items) are equipable items that can provide stat boosts and/or special abilities such as limited flight. Accessories must be placed in a character's equip accessory slots to work, with the exception of some informational accessories which work simply by being in a character's inventory. In Journey and Normal mode worlds it is possible to benefit from five accessories ...Call of Duty Online has taken the gaming world by storm with its intense battle royale mode, Warzone. In this high-stakes game, players are dropped into a massive map and fight to be the last one standing. One of the key elements to success...You’ve most likely heard of biological warfare — using bacteria, viruses and fungi as weapons — but you may not know about entomological warfare. This particular type of biological warfare harnesses the power of insects, and, no, we aren’t ...White Phasesaber. Wooden Sword. Yellow Phaseblade. Yellow Phasesaber. Zombie Arm. The sword is the most basic melee weapon of the game. They have the shortest range of all weapons of the game. However, as the game progresses, most swords can also shoot projectiles, which increases their overall range. The Stars Above is an expansion mod for Terraria that prides itself on standing apart from other mods, with over 1,000,000 downloads. With the guidance of the Starfarers, any modded playthrough can be invigorated with the addition of dialogue for almost every circumstance, weighted ability systems, modular ultimate abilities, special Aspected Weapons, and more.Progression in Terraria is marked by the player gaining access to new weapons, accessories, and armors.While weapons are the main determinant of combat effectiveness, armor also plays an important role by degrading damage taken and passively boosting damage output based on set bonuses, item categories, etc. Choosing the ideal armor sets to use at each stage of the game is sometimes ... The Boomstick is a pre-Hardmode gun. It can occasionally be found in Ivy Chests (22.5% chance) in the Underground Jungle, and also in Jungle Crates (16.67% chance). It fires a spread of 3-4 / 3 shots when fired, which only consumes one unit of ammo. The Boomstick has a stronger and less accurate pre-Hardmode upgrade, the Quad-Barrel Shotgun, and a Hardmode upgrade, the Shotgun. Its best ... The Brand of the Inferno is a Hardmode sword dropped by the Ogre mini-boss during the Old One's Army event. It has a 25*1/4 (25%) chance of inflicting the On Fire! debuff for 5 seconds. With any equipped shield (including the Squire's Shield, but not Huntress's Buckler) and holding this sword, pressing the ⚷ Interact button will cause the character to brace for the next attack (like Sergeant ...The Ice Sickle is a Hardmode melee weapon that fires a projectile with no ammunition or mana cost. Its wide projectile stops in midair a short distance from the player, spinning in mid-air for 5 seconds then disappearing. It can pierce enemies but disappears on the fifth hit. The Ice Sickle has a 0.56% (1/180) chance of being dropped by Armored Vikings, Ice …The Magical Harp is a Hardmode magic weapon that autofires ricocheting, piercing projectiles that graphically resemble musical notes. Each projectile lasts for about four seconds before dissipating and will both ricochet and pierce enemies an unlimited number of times until this time limit is reached. Notes produce a reasonable amount of light and are …From Terraria Wiki. Jump to navigation Jump to search. Subcategories. This category has the following 4 subcategories, out of 4 total. B. Bows‎ (35 P) G. Guns‎ (26 P) L. Launchers‎ (11 P) R. Repeaters‎ (11 P) Pages in category "Ranged weapons" The following 117 pages are in this category, out of 117 total. ...The Muramasa (Pre-1.4.4) attacking a Target Dummy. The Muramasa is a blue broadsword that is found in the Dungeon 's Locked Gold Chests or in Golden Lock Boxes, both of which are opened via a Golden Key. The Muramasa has a slightly longer reach than the Phaseblade and has a fast attack speed. It is also worth mentioning that it is an autoswing ... Rogue. The Rogue is a new class added by the Calamity Mod. The rogue class utilizes a unique Stealth mechanic granted by its armors, and makes use of thrown rogue weapons . The Rogue class is largely developed, with content spread throughout the game. This includes 155 weapons, 31 accessories, 5 new full armor sets, 10 armor helmets, 1 …. Weapons (List): Melee weapons. Ranged weaponsFlails are weapons that are used in a limited ran Expert Mode is an option that can be selected during world creation. It greatly increases the difficulty of the game, as well as the quantity and quality of drops and the chances to obtain rare items. Furthermore, it offers certain exclusive content. Expert Mode begins the moment the Expert Mode world is created, and cannot be altered after that by the player. In … Magic weapons are weapons which are used in medium- to Yoyos are melee weapons that can be thrown and seek after the player's cursor when used. Once deployed, a yoyo will stay in the air for up to a certain maximum flight time which varies per yoyo. Yoyos can be controlled freely with the cursor but they bounce off of enemies on impact. Yoyos can be acquired in several different ways, including from …Tungsten. Gold. Platinum. Hardmode. Cobalt. Mythril. Adamantite. Melee weapons are weapons dealing melee damage which are used in close- to medium-ranged combat. The defining trait of melee weapons is the fact that they do not consume ammunition or mana upon use, so the player can continue to use melee weapons whenever they desire. Hardmode, as its name suggests, is essentially a more difficul...

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